Mini Games for Medical Devices

Wandrer Race

Wandrer Race

The player controls their in-game character through physical movement, competing in a track race against a virtual opponent—promoting both fun and muscle activation.

Smiley

Smiley

By applying physical pressure, the patient makes the on-screen slime character smile; when the pressure stops, the character becomes sad—creating a motivational and repetitive exercise experience.

The Drum

The Drum

Each physical movement by the patient triggers drum sounds on screen, creating a fun and engaging exercise experience through rhythm and feedback.

Car Race

Car Race

The patient drives on a three-lane road, using physical pressure to steer left or right to overtake or avoid other vehicles—enhancing coordination and directional control.

Angeler Fish

Angeler Fish

Physical movement controls the angler fish’s light, revealing and catching prey—offering an engaging exercise experience that promotes focus and continuity.

Catch The Fish

Catch The Fish

The player takes the role of a fisherman, expanding the fishing rod’s effective area through physical force to catch fish—encouraging strength control and sustained engagement.

The Frog

The Frog

The player controls a frog that jumps between platforms by charging and releasing muscle strength—providing a fun exercise that improves power and timing.

The Bird

The Bird

The player controls a bird flapping its wings through physical movement; to avoid magnetic pulls from the ground, continuous action is required—enhancing reflexes and endurance.

Fly On The Path

Fly On The Path

The player guides a character walking steadily along a set path by using physical balance; the game focuses on improving balance control and coordination.

Tower Defense

Tower Defense

The player speeds up the firing rate of a cannon defending against enemies through physical movements—creating a reflex and strength-controlled strategic experience.